通过以上这些函数和结构,我们就可以通过串口进行通讯了,现在我们具体看下面的实例:
BOOL CSerial::Open( int nPort, int nBaud )
{
if( m_bOpened ) return( TRUE );
char szPort[15];
DCB dcb;
wsprintf( szPort, "COM%d", nPort );
m_hComDev = CreateFile( szPort, GENERIC_READ | GENERIC_WRITE, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL | FILE_FLAG_OVERLAPPED, NULL );
if( m_hComDev == NULL ) return( FALSE );
memset( &m_OverlappedRead, 0, sizeof( OVERLAPPED ) );
memset( &m_OverlappedWrite, 0, sizeof( OVERLAPPED ) );
COMMTIMEOUTS CommTimeOuts;
CommTimeOuts.ReadIntervalTimeout = 0xFFFFFFFF;
CommTimeOuts.ReadTotalTimeoutMultiplier = 0;
CommTimeOuts.ReadTotalTimeoutConstant = 0;
CommTimeOuts.WriteTotalTimeoutMultiplier = 0;
CommTimeOuts.WriteTotalTimeoutConstant = 5000;
SetCommTimeouts( m_hComDev, &CommTimeOuts );
m_OverlappedRead.hEvent = CreateEvent( NULL, TRUE, FALSE, NULL );
m_OverlappedWrite.hEvent = CreateEvent( NULL, TRUE, FALSE, NULL );
dcb.DCBlength = sizeof( DCB );
GetCommState( m_hComDev, &dcb );
dcb.BaudRate = nBaud;
dcb.ByteSize = 8;
if( !SetCommState( m_hComDev, &dcb ) ||
!SetupComm( m_hComDev, 10000, 10000 ) ||
m_OverlappedRead.hEvent == NULL ||
m_OverlappedWrite.hEvent == NULL ){
DWORD dwError = GetLastError();
if( m_OverlappedRead.hEvent != NULL ) CloseHandle( m_OverlappedRead.hEvent );
if( m_OverlappedWrite.hEvent != NULL ) CloseHandle( m_OverlappedWrite.hEvent );
CloseHandle( m_hComDev );
return FALSE;
}
m_bOpened = TRUE;
return m_bOpened;
}
int CSerial::InBufferCount( void )
{
if( !m_bOpened || m_hComDev == NULL ) return( 0 );
DWORD dwErrorFlags;
COMSTAT ComStat;
ClearCommError( m_hIDComDev, &dwErrorFlags, &ComStat );
return (int)ComStat.cbInQue;
}
DWORD CSerial::ReadData( void *buffer, DWORD dwBytesRead)
{
if( !m_bOpened || m_hComDev == NULL ) return 0;
BOOL bReadStatus;
DWORD dwErrorFlags;
COMSTAT ComStat;
ClearCommError( m_hComDev, &dwErrorFlags, &ComStat );
if( !ComStat.cbInQue ) return 0;
dwBytesRead = min(dwBytesRead,(DWORD) ComStat.cbInQue);
bReadStatus = ReadFile( m_hComDev, buffer, dwBytesRead, &dwBytesRead, &m_OverlappedRead );
if( !bReadStatus ){
if( GetLastError() == ERROR_IO_PENDING ){
WaitForSingleObject( m_OverlappedRead.hEvent, 2000 );
return dwBytesRead;
}
return 0;
}
return dwBytesRead;
}
DWORD CSerial::SendData( const char *buffer, DWORD dwBytesWritten)
{
if( !m_bOpened || m_hComDev == NULL ) return( 0 );
BOOL bWriteStat;
bWriteStat = WriteFile( m_hComDev, buffer, dwBytesWritten, &dwBytesWritten, &m_OverlappedWrite );
if( !bWriteStat){
if ( GetLastError() == ERROR_IO_PENDING ) {
WaitForSingleObject( m_OverlappedWrite.hEvent, 1000 );
return dwBytesWritten;
}
return 0;
}
return dwBytesWritten;
}
上述函数基本实现串口的打开,读写操作,你就可以在你的程序中调用该串口类了
注意:本文归作者所有,未经作者允许,不得转载